New York, US, June 07, 2022 (GLOBE NEWSWIRE) — ARVR in Education Market Overview:
According to a comprehensive research report by Market Research Future (MRFR), “AR and VR in Education Market Analysis by Offering, Deployment Model, Devices – Forecast 2027” valuation is poised to grow at 18.2% CAGR throughout the forecast period (2022–2027).
AR and VR in Education Market Report Scope:
The increasing need for AR and VR in corporate training using connected systems like software-defined kits, head-mounted displays, and gesture recognition systems will offer robust opportunities for the market over the forecast period. Besides, the growing adoption of advanced technology devices and products and rising development in the education sector are also adding augmented and virtual reality in education market growth.
| Report Metric | Details |
| Market Size | USD 12.4 Billion (2020) |
| CAGR | 18.2% |
| Base Year | 2021 |
| Forecast Period | 2022-2027 |
| Historical Data | 2020 |
| Forecast Units | Value (USD Million) |
| Report Coverage | Revenue Forecast, Competitive Landscape, Growth Factors, and Trends |
| Segments Covered | Offering, Deployment Model, Devices and Region |
| Geographies Covered | North America, Europe, Asia-Pacific, and Rest of the World (RoW) |
| Key Vendors | Sony, Samsung Electronics, HTC, Google, Microsoft, Panasonic, Hitachi, Barco, LG Electronics, Veative Labs, Cisco, Blackboard, Dell, IBM, Saba Software, Oracl, Edvance360 , Electa Communications, BrainCert, SKYPREP, Impero… |



